New from Paper Comet Games

Sock Run

Left behind on laundry day, one small sock runs, wall-runs and zaps its way home on nothing but static.

  • 25 rooms
  • 5 worlds
  • Keyboard, gamepad & touch
The sock leaping across a sunny rooftop past a tower of party balloons
Sock Run, the Sky world

From the sofa to the stars

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World 1

The House

Run on carpet to build static. Charged up, the striped wallpaper becomes a path.

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    How it plays

    Built on static

    Easy to pick up, hard to put down. Every room is a little puzzle of speed, charge and timing.

    • Charge up

      Every step on carpet builds static. Carry enough and you glow, sparkle and stick to things.

    • Wall-run & cling

      Striped walls and dotted ceilings turn into paths when you're charged. Chain them to fly through a room.

    • Zap dash

      Spend charge for a burst of speed, straight through lint clouds and across the gaps you couldn't jump.

    • Medals & ghosts

      Gold, silver and bronze times for every room, and a ghost of your best run to race against.

    • Online leaderboards

      Post your best times and see how you stack up against everyone else, room by room.

    • Play your way

      Keyboard and mouse, gamepad or touch. Pick a colour in the Wardrobe and earn golden rewards.

    Five worlds, twenty-five rooms

    A long way home

    Blown out of the house, over the fence, snagged on a balloon and launched into orbit. Then the fall home, to the empty spot on the washing line beside its pair.

    1. The sock wall-running along striped wallpaper in the living room

      World 1

      The House

      Rooms 1–5: hallway, living room, kitchen, bedroom and laundry room. Carpet to charge on, metal to avoid, and a cat and dog who want to play.

    2. The sock racing across the lawn past giant flowers

      World 2

      The Garden

      Rooms 6–10: washing line, lawn, vegetable patch, shed and back fence. Gusts, sprinklers, a pouncing cat and a robot mower.

    3. The sock wall-running a striped market awning with the town behind

      World 3

      The Town

      Rooms 11–15: street, launderette, clothes shop, market and park. Rubber belts, automatic doors, pigeons and runaway trolleys.

    4. The sock running across a rooftop towards a row of party balloons

      World 4

      The Sky

      Rooms 16–20: rooftops, chimneys, low clouds and a storm, chasing a runaway balloon higher and higher.

    5. The sock rising through a violet zero-gravity bubble above the Earth

      World 5

      Space

      Rooms 21–25: low orbit, a satellite, a space station and the Moon. Then re-entry, and the long fall home.

    Free to play

    Play Sock Run now

    No download needed. Sock Run runs right in your browser on computers, tablets and phones.

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    The studio

    Paper Comet Games

    We're an independent studio making bright, fast and friendly games: easy to pick up in a minute, and hard to stop playing until the run is perfect.

    Sock Run is our newest game. Thanks for playing!